New children's book combines modern technology and storytelling
Wuxia the Fox is an interactive rendering of a fairytale enhanced with an iPad app.
Jonathan Bélisle presenting Wuxia's Book & App interactions.
Using the iPad app to read the symbolic blocks placed on one of the maps in the book
Wuxia the Fox is a transmedia project that comes as an illustrated book paired with an iPad app. “The app reacts to what it hears and sees,” explained Bélisle. “As you read the story, the app adds the music and sound effects, based on where you are in the story and the tone of your voice. It is the future of children’s books.”
The iPad app triggers new scenes of content using image recognition, and transforms into a musical instrument when interacting with small wooden blocks provided with the book.
It’s a revolutionary way to tell stories – for young and old. The messages in this kids’ book deal with the climate changes, earth and dreams. “This can be a tool for young people to increase their awareness of the technological and ecological changes currently underway,” said Bélisle. “In addition to weaving a great tale, it can inspire people to be more environmentally responsible.”
The story in this augmented book revolves around Oremia, an 8-year-old girl who has vivid recurring dreams of great whales. Convinced she is actually a hologram, she meets Wuxia, a young fox with telepathic powers. Wuxia agrees to join Oremia to search for a legendary humpback whale named Nioma.
The combination of highly sophisticated electronics and lush illustrations has placed a significant price tag on this groundbreaking transmedia project. Bélisle needs about $64,000 for book graphics, audiovisual content for the iPad app, development of the sound and symbol recognition algorithm, and copyediting. He plans to make the system available in French and English.
To generate funding for Wuxia the Fox, Bélisle has launched a Kickstarter campaign. Thus far about $10,000 has been raised.
Depending on their donation levels, contributors can receive PDF versions of the book (that can interact with the free iPad app), soft and hardcover editions of the book in various sizes and wooden amulets.
“Our goal is to reinvent storytelling,” Bélisle said. “It will inspire adults and children to connect with nature, developing new ways to share bedtime stories and explore their dreams.”
For further information visit his Kickstarter page or project website. You can also contact SAGA President Vincent Routhier at firstname.lastname@example.org.
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